SMARTPHONE TEST


41 - CROSSFIRE TRAP - Arrows fire from the walls at you! Test Armor. If you fail, suffer a number of wounds equal to the amount you failed by.



42 - TRAPDOOR - Keep this card. At the start of teach of your turns, test Agility to climb out of the trap. If you succeed, discard this card and continue your turn as normal. If you fail, suffer 1 wound and your turn immediately ends.



31 - DEAD ADVENTURER - You may search the body for treasure. IF you choose to do so, draw 1 Corpse card.



5 - SKELETON - You may attack or try to escape. If you attack or fail to escape, you must resolve a combat.



31 - DEAD ADVENTURER - You may search the body for treasure. IF you choose to do so, draw 1 Corpse card.