SMARTPHONE TEST


1 - GOLEM - You may attack or try to escape. If you attack or fail to escape, you must resolve a combat.



27 - SECRET DOOR - You may immediately move to any adjacent space. If the space is unexplored, place a Dungeon chamer as normal. If you encounter a monster, you cannot escape.



10 - CRYPT - You may search the crypt for treasure. If you choose to do so, draw 1 Crypt card.



5 - SKELETON - You may attack or try to escape. If you attack or fail to escape, you must resolve a combat.



30 - DEAD ADVENTURER - You may search the body for treasure. IF you choose to do so, draw 1 Corpse card.