SMARTPHONE TEST


36 - CAVE-IN - Keep this card. At the start of each of your turns, test Agility to cross the cave-in. If you succeed, discard this card and continue your turn as normal. If you fail, your turn immediately ends.



19 - EMPTY - The room is empty; nothing happens.



20 - EMPTY - The room is empty; nothing happens.



25 - TORCH GOES OUT - Keep this card. At the start of each of your turns, test Luck to relight your torch. If you succeed, discard this card and continue your turn as normal. If you fail, your turn immediately ends.



23 - EMPTY - The room is empty; nothing happens.