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Related: Slade Files: Super Skrull
Related: Slade Files: Drax
Related: The Slade Files: Thor
Related: Slade Files: Spider-Man
(Back in Black)
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Playing Black Widow
Black Widow strikes me as a harassment character with some bite. She should be very effective at getting around the battle map avoiding detection. When your team is in place and ready to go, move her in to base opposing character(s). She can hold her own in close combat but if things get too hot, permanent Leap/Climb via her trait will get her out of tight spots. Don’t forget to make use of her S.H.I.E.L.D. team ability, for extending her allies range or giving them a bonus to their damage dealt with ranged combat attacks.
Combating Black Widow
The way to take Black Widow down quickly is by using Stealth busting capabilities. Make use of any team abilities or powers that ignore Stealth. Don’t have any of those? Then use Charge, Telekinesis or Hypersonic Speed to hit her first. Her starting defense of 17 is good, but by no means is it an impossible number to hit. Be sure to hit her for at least 3 clix of damage when you land an attack. This will knock her off of her Stealth clix opening her up for a ranged combat attack. Deals another 2 or more damage and you will knock her out of the game.
Conclusion
For a low cost of just 35 points, what’s not to love about Black Widow? Sure, this rookie version may not pack the same punch as the other versions of Black Widow from the recent Captain America set. However, she is wonderful option at a more economical cost. I feel this character is going to take her place among other characters of the same cost like, Roulette, Speedy, and the Scarlet Witch.
Also available in the Shield Team Pack:: Shield Enforcer and Nick Fury
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