(Last Updated: 03-06-2014 )
Give this character a power action and designate a target character or object (A) and a destination square (B). This character, A, and B must all be within 8 squares and line of fire of each other. Place A in B. If A is a character, it must be a single base character and possess the or symbol. If A is an opposing character, make a close or ranged combat attack that deals no damage against A, and only place the character in B if the target is hit. If A is an object and B is occupied by an opposing character, this character may make a ranged combat attack targeting the character occupying B, dealing object damage and destroying the object. A character that has been placed by Telekinesis this turn can’t use Telekinesis this turn.
2012 Wording: Give this character a power action and designate another target character or object (A) and a destination square (B). This character, A, and B must all be within 8 squares and line of fire of each other. Place A in B. If A is a character, it must be a single base character and possess the symbol. If A is an opposing character, make a close or ranged combat attack that deals no damage against A, and only place the character in B if the target is hit. If A is an object and B is occupied by an opposing character, this character may make a ranged combat attack targeting the character occupying B, dealing object damage and destroying the object. A character that has been placed by Telekinesis this turn can’t use Telekinesis this turn.
Official FAQ
•(Players Guide, 2014): A character that has been placed via Telekinesis can’t use Telekinesis until the end of the turn.
•(Players Guide, 2014): A friendly character placed via Telekinesis can still be given a non-free action the turn it was moved (though it can’t use Telekinesis).
•(Players Guide, 2014): A figure may not target itself with Telekinesis.
•(Players Guide, 2014): Any reference to an "option" of Telekinesis is resolved as follows. Option 1: A is an opposing character; Option 2: A is a friendly character or A is an object placed with no attack; Option 3: A is an object placed to make an attack.
•(Players Guide, 2014): The third sentence reads: "Place A in B. If A is a character, it must be a single base character and possess the or symbols."
•(Players Guide, 2014): The last sentence reads: "If A is an object and B is occupied by an opposing character, this character may make a ranged combat attack targeting the character occupying B, dealing object damage and destroying the object."
•(Players Guide, 2014): When designating an object as A and making an attack, the only line of fire required is to square B. The attacked character does not have a line of fire drawn to it and, as such, would not benefit from a hindering terrain bonus (even if the target is using Stealth while occupying hindering terrain). It is still a target of a ranged combat attack, though, so powers like Energy Shield/Deflection, Shape Change and Super Senses would still activate.
•(Players Guide, 2014): A range value of 0 will not prevent a character from using Telekinesis to make ranged combat attacks