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Related: Clix Beat: Flash (HT)
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ZOMBIEPOCALYPSE
Of course, the real reason everyone wants to own Zuvembie is for the "Zombie Plague". If you can use Zuvembie to KO someone, you can put another Zuvembie on the board. Pretty simple stuff... or is it?
This is a great Special Power but keep in mind that you actually need to KO someone with it to make it work. With such low damage, one or two Zuvembies won't be able to pull it off. Even three or four Zuvembies probably won't be enough to pull off a zombie apocalypse... so what you really need is a well rounded team to get that Zombie Plague working.
Seriously, with a movement of [5], a group of twelve Zuvembies in a 300 point game won't do much with just three-actions-per-turn. Any decent team with ranged attacks and/or mobility will tear your team to shreds; what you need is a plan.
Your best option is take a flier and carry the Zuvembies around. If you have a big tentpole character like Superman, Zuvembie is a great passenger because the tentpole is a bigger threat than the Zuvembie is (so opponents will likely focus on the tentpole).
Characters with Perplex would be nice on your team too -- a few of those and you can boost that damage up to [4] or [5]. Just remember that Zuvembie is a closer, not an opener; so if your opponent is on it's 5th or 6th click, there's a good chance you can finish him off with Zuvembie (and therefore create a new one)
If you're sticking with the undead theme, then consider using Morbius to carry the Zuvembie around.
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