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Slade Files: Ultron
Eric "Slade Wilson" Schaen (07/28/2010)
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Related: Slade Files: The Flash
Related: Slade Files: Spider-Man
Related: Slade Files: Magneto (GsX)
Related: Slade Files: John Constantine
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Slade Files UltronBackground

Arguably the greatest and certainly the most horrific creation of scientific genius Dr. Henry Pym, Ultron is a criminally insane rogue sentient robot dedicated to conquest and the extermination of humanity.

From Wikipedia: Although Ultron first appears in Avengers #54 (1968), the character is disguised for the majority of the issue as the Crimson Cowl, with his face only revealed on the last page of the issue and no name given to the character. The character leads the Masters of Evil against the Avengers. In Avengers 57 - 58 (Oct-Nov. 1968) in a flashback sequence it is revealed that Ultron is the creator of the "synthezoid" the Vision, whom it tries to use as a weapon to destroy the Avengers. The Vision, however, destroys Ultron with the aid of the Avengers.


Ultron HeroClix

Keywords

Cosmic, Masters of Evil, Robot, Ruler.

Combat Values

In short Ultron is a deadly opponent. His starting speed value of 12 and the flight ability give him the ability to position himself very well early on. His opening attack value of 12 is among the highest ranks of characters in HeroClix. His attack will eventually drop to a 7 but getting him there is not so easy. A mighty defense of 18 to start, and damage values consisting of 4’s and 3’s make Ultron a true contender in the game. Lastly his amazing range value of 12 is something only a small percentage of heroclix characters posses.

Powers and abilities

So with those combat values in mind let’s look at his powers and abilities. First up the ever popular Charge power gives Ultron some good mobility. He can stay back and shoot or charge in if he chooses to bash an opponent with an object. Next the special power TRANSFER ESSENCE grants Ultron a different form of Mind control. It states: Ultron can use Mind Control. Ultron takes no damage from Mind Control if his target has the Armor or Robot keyword. This can be handy when taking on a certain red and gold Avenger or any other armor/robot opponent. He finishes off his speed powers with Running shot. Combined with that incredible 12 range, this can really allow Ultron to put some distance between him and the opposition when he needs to.

 

His attack Powers consist of Pulse Wave, Energy Explosion and Psychic blast. His defensive powers are nothing short of awesome. Impervious to start, followed by Mastermind, and then finally Regeneration. He only has one damage power but its one of the best a figure can have; outwit. Last but not lease, Ultron is sporting the Indomitable Symbol so pushing is not an issue for him.

How do you play Ultron? Let's find out...


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Your Comments:
@ captainawesome:

That's why you need In Contact with Oracle and Protected/and or Fortitude. True, his defense drops a little too fast for comfort, but look on the bright side: He doesn't take pushing damage! Give him Nova-Blast, and watch him go to town.

Oh, and as for 5 star zombie killer: You have a frickin potty mouth, dude. Shut up.

Posted by: Owlman166 on 10/8/2010 9:09:38 PM
how come he doesn't have the lethal legions key word? the legion is a fun theme team. the power of lethal legions! nuff said bitches!

Posted by: 5 star zombie killa on 8/17/2010 3:40:37 AM
I think i've been using Telekenisis wrong, i always treated someone that was being carried with TK the same as someone carried by a flier, so they couldnt be given an action on that turn... now i see this is not the way, geeze no wonder everyone loves TK! maybe i should stop ignoring the potential and start abusing those mandroids i've had lying around without use for several years now; que the manic laughter of the evil geneous

Posted by: Ste on 7/29/2010 7:08:17 PM
@ CaptainAwesome as well. Ultron doesn't have Pulse Wave overlapping with Mastermind so that really isn't an issue of friendly fire. If you are using him you need a TK'er anyway to get off the initial PW attack, then move your MM fodder up.

Posted by: 3Gsniper on 7/29/2010 12:11:06 PM
I never said he wasn't good. I agree that if you have a robot theme team you can go ahead and use him. I'm just saying that for 174 points I don't like to use him because after only three clix he no longer has damage reucing powers and only has a 16 deense.

Posted by: CaptainAwesome on 7/29/2010 10:18:32 AM
I love using this guy. Except for Thor, I haven't used anybody more from HOT then him. We play 600-1000 points tourney games most of the time at my venue and I love to team him up with Thor from HOT. They are a deadly duo. He won me my last tourney when he Nova Blasted my opponents team with the first shot in the finals. The guy had a GL carrying 8 others and we used "The Lab" map. He moved into the Lab, I blasted a hole in the wall and TKed Ultron. I KOed 3 with the shot and the others we all on their last 2 clixs. The rest of my team cleaned up. He is a beast and one of the best sculpts they have ever put out

Posted by: Nightwing-fan on 7/29/2010 8:12:41 AM
@ CaptainAwesome. dude believe me he is an absolute beast! i ran him at a sealed event for HoT and he crushed everything in his path, and that was without auto-regen. on a robot themed team with a couple of auto-regen'ing M11s is a nightmare to play against too.
it normally takes one good/lucky smack from a heavy hitter to knock him onto mastermind so just have his MM-fodder with him at all times, its not rocket science.
All in all he is definately one of the best heavy hitters from the heaviest hitting set released so far so is definately worth some respect

Posted by: Ste on 7/28/2010 6:59:43 PM
@ captain awesome, what is wrong with you ultron is one of the best figures out there, so what your minion goes down with there guys, there guys are still down

Posted by: chris mercer on 7/28/2010 6:56:42 PM
Im sorry but i truly disagree that Ultron is a quote "downright beast." For that high of points your telling me that after only 3 clix done to him he has mastermind? How are you supposed to get figs to throw his mastermind on while not killing them with pulse wave? It's just to hard and unpredictable to mastermind with a character that does not start with it.

Posted by: CaptainAwesome on 7/28/2010 1:09:26 PM
I think Pulse Wave plays greatly into the strategy of the figure. A Pulse Wave attack ignores mostly everything which is great. Having Pulse Wave with a 12 attack and 4 damage is outstanding. It can hit a Vet Icons Supes as a single target for 4 damage needing only to roll a six. However, without Running Shot, getting in the best position to make a PW attack is challenging, especially against a single target (where it dose full damage instead of being reduced to 1). I think you need to consider adding a TK figure to a build with Ultron. In Modern I would recommend M+M Marvel Girl or Gee who are both 40 points. Both have front-loaded TK which will help get Ultron into the best position for a PW or give him a swing of 20 effective range (12 range + 8 squares of TK). Both are cheap enough to provide Mastemind fodder if Ultron gets knocked too far into his dial. In Golden events you might want to sub in R Red Tornado for 42 points and run a Robot Theme, or R Mandroid for only 28 points in a “shiny metal” team. Even if you never use PW, having it and some TK to move into a good position can help to dictate your opponent’s actions as Ultron + TK are a combination that demands respect on the board. Thanks for highlighting such a great figure!!

Posted by: bigbro911 on 7/28/2010 11:36:13 AM
chopstix182: corrected. Thanks.

Personally I would always choose to let the minion take damage from Pulse Wave just to show how evil Ultron truly is. A maniacal laugh is also recommended.

Posted by: The Le on 7/28/2010 10:14:18 AM
Great review! Too bad he's hard to get from HoT. Btw you wrote "pulse wave not charge" but I think you mean not super strength.
Charge is still valid! Late night writing is not fun haha

Posted by: chopstix182 on 7/28/2010 9:52:22 AM
wait a sec I said land on the object for the bonus to defense not damage?

Posted by: Slade Wilson on 7/28/2010 9:46:54 AM
Crap! I thought I had enough Ultrons in my collection. Now reading this.....adding Ultron to my HeroClix Most Wanted Hit List. How much is he going for on eBay?

Posted by: lordcassidyg on 7/28/2010 9:15:34 AM
damn fine article and what a ruff customer!

Posted by: jack on 7/28/2010 9:04:53 AM
@bigbro911: Good call! It changes slightly, yes. Slade's assessment is to carry a minion around as a shield, then pulverize your opponents with his ranged attack or charge an opponent. He won't get the +1 or +2 damage bonus since he can't carry an object, but Slade's strategy in this article is still sound.

I'll doc Slade's pay for his mistake, thanks. Wait-a-minute, he's a freelancer, so I already paid him for this article... rats! :P

Posted by: The Le on 7/28/2010 8:46:21 AM
Good article, except he has Pulse Wave not Super Strength on his first two clixs, which changes up how he can be used compared to the information presented. What a great dial and awesome sculpt!!! :p

Posted by: bigbro911 on 7/28/2010 8:37:45 AM