Related: Quintessential Daredevil
Related: Quintessential Batman Beyond
Related: Quintessential Jason (Double Feature!)
Related: Quintessential Spider-Man
• Goto Comments
How do you design a dial for the villain that once killed Superman? Very carefully. Once again, master designer Eric Schaen returns with his take on the Quintessential Doomsday HeroClix Dial! Played at nearly any build total, Doomsday is indeed a Superman Killer!
The Quintessential series discusses just one character and presents the "ideal" HeroClix dial for that character.
There's a few things you'll notice right off the bat -- first, there is no KO slots on the Quintessential Doomsday dial. Instead, it's replaced by the Adaptation Trait. It's pretty simple really... you're going to place Adaptation tokens on his card in increments of 3. If you place 3 tokens, Doomsday costs 100 points. If you place 6 tokens, Doomsday costs 200 points. If you place 9 tokens, Doomsday costs 300 points, etc. This allows you to play the Quintessential Doomsday as a solo character or in a larger team.
Dial By Eric Schaen (continued below...)
Now, every time Doomsday takes damage, you remove one adaptation token; when he's out of tokens then he's KO'ed. So even at 100 points, you have to hit him three times to KO him (no matter how much damage you do with each of those three hits). If this trait looks familiar, it should -- it was used successfully on Bizarro!
Remember, Doomsday is a total beast. He doesn't follow the normal rules for bad guys (it's not easy to kill Superman you know). As part of the Adaptation trait, you roll a d6 at the beginning of each turn, then start turning the dial. Again, there are no KO slots, so you never quite know what you're going to get. Well, that's not true -- if you're on the other side you know you're going to get a beatdown.
The rest of the Quintessential Doomsday is pretty straight foward, whether it's Charge, Flurry, Super Strength, or Blades/Claws/Fangs. Even without B/C/F, he can deal loads of damage since his damage value is usually 4 or 5 with a chance to get Exploit Weakness.
On the defensive side, his Defense is super high (never dropping below 17). His high armor shrugs off attacks easily, which is represented also by Impervious and Invulnerability.
As I said, the dial is very straight forward, but what makes him truly unique is how the Adaptation works. The Quintessential Doomsday is a one man army, and Eric's design brings that prominently to the forefront.