Give this character a power action and target an adjacent friendly character; neither this character nor the target can be adjacent to an opposing character. Roll 2d6 and add the result to this character’s unmodified attack value. If the result is equal to or higher than the target character’s unmodified defense value, roll a d6 and subtract 2 from the result, minimum result 1. The target is healed of damage equal to the result.2012 wording: Give this character a power action and make an attack roll (that is not an attack) against an adjacent friendly character as though making a close combat attack. When using this power, neither this character nor the target can be adjacent to an opposing character; ignore all combat value modifiers for this action. If the attack roll succeeds, roll a d6 and subtract 2 from the result, minimum result 1. The target is healed of damage equal to the result.
•You can use Probability Control on either roll.