RECENT
Hiro Clix: Naruto
Clix Craves: Star Wars
Quintessential Winter Soldier
Quintessential Ninjak
The Quintessential Alien
Quintessential Mad Pierrot
Quintessential Zombie Spider-Man
Quintessential Zombie Wolverine

OTHER
The Quintessential Leeroy Jenkins
The Quintessential Joker
Quintessential Iron Patriot
Quintessential Flash
Hiro Clix: Golgo 13
Quintessential Taskmaster
The Quintessential Kung Fury
Hiro Clix: Fifth Kazekage
The Quintessential Silver Surfer
The Quintessential Deadpool
Quintessential Daredevil
The Quintessential Jimmy Olsen
Hiro Clix: Sokka
Quintessential Arrow
The Quintessential Superior Iron Man
Quintessential Batman Beyond
Quintessential Invisible Woman
The Quintessential Punisher
Critical Miss: Sponsored Teams
Hiro Clix: Sailor Scouts
ClixCraves: Buffy TVS
Quintessential Sunfire
Worst Clix Ever - Abomination
Quintessential Superior Spider-Man MK2
Hiro Clix: Attack on Titan
Quintessential Deathstroke
arrowWorst Clix Ever - Iron Man Mk 15
Worst Clix Ever - Element Lad
Quintessential Ash Williams
Quintessential Freddy Krueger
Quintessential Jason (Double Feature!)
Hiro Clix: Goku
Quintessential Juggernaut
Worst Clix Ever - Wrecker
Quintessential Spider-Man
Worst Clix Ever - Hound
Hiro Clix: OROCHIMARU
Quintessential Doomsday
Worst Clix Ever - Parasite
Bystander Party! (Colleen Wing)
Quintessential Dr. Doom
ClixCraves: D&D
Bystander Party! (Val Cooper)
Quintessential Spawn
ClixCraves: TMNT
Quintessential Aquaman
Quintessential Hulk
Quintessential Batman
ClixCraves: G.I. Joe
ClixCraves: Superman
ClixCraves: Captain America
Clix Addict #2
ClixCraves: Godzilla
HeroClix World Evolution
Joe Kubert, RIP 08-12-2012
Gen Con: I wish I Was Going
HeroClix Podcast: Starting Over
Critical Clix: Star Trek Tactics
Of Dice and Plastic Men: Gandalf and Superman, Rep
Of Dice and Plastic Men: The Super-est of Sets
Of Dice and Plastic Men:Nightcrawler User's Guide
Karl Confidential: A Wizkids Moment
How to Build a Successful Venue
Of Dice and Plastic Men: Sweet Release
Masterpiece HeroClix
Of Dice and Plastic Men: X Marks the Spot
Clix Addict #1
Bin Laden: Dead
Critical Clix: PAC Powers
The Borders Effect
Happy Pi Day!
DreamClix: Zombie Apocalypse
ClixCraves Vol 02
Economy, Trolls, & HeroClixs
Robert's Dial Maker
ClixCraves Vol 01
DreamClix: The Transformers
Batman on My Baby
Critical Miss: Injustice League
DreamClix: Star Trek
Critical Miss: Giants
HeroClix World Baby!
Critical Miss: Print and Play
HeroClix: For Profit
Black History Month
Fixing HeroClix


Worst Clix Ever - Iron Man Mk 15
The Le (11/25/2014)
Related: Worst Clix Ever - Hawkeye
Related: Worst Clix Ever - World's Finest
Related: Iron Man 3 Review
Related: Invincible Iron Man HeroClix Spoilers
Goto Comments

HeroClix World - Worst Clix Ever - Iron Man Mark 15Our Worst Clix Ever series continues with a more modern figure -- Iron Man Mk 15. You'll notice right away that he comes in a whopping 221 points, but is he worth it at that price? In short, heck no. I'm not even sure he'd be worth it at 199 points!

If you look at the stats, it's actually "not bad" -- 11 movement with Charge, Running Shot, and Stealth gives Mk 15 some early mobility. Flight lets him carry, and he has 4 very nice clicks of Invulnerability. Even on the attack front, it lokos good with a starting 11 attack, 6 and some Penetrating/Psychic Blast... wait, I take that back... only a range of 6?!?

continued below...



Worst Clix Ever - Iron Man Mk 15

Iron man has a great Trait that prevents characters from targeting him if they 5 squares or farther away, but that's not really going to do a lot of good if Iron Man Mk 15's range is only 6... and with a starting two clicks of Charge, Iron Man's going to have to get close to his opponents anyway, which completely nullifies the usefulness of that trait! Even that Special Power is pretty problematic since most figures are sitting at a 17 or 18 Defense these days (which means Iron Man would have to roll a 10 or greater on his attack rolls.

But the most offending part of this figure is the horribly high cost of 221 points. Seriously, what is this figure? A Close combatant or a Ranged combatant? Because he feels like a close combatant, which makes him far too expensive to field in a 300 point game (or even a 400 point game). A smart opponent would just run around and kill off all of Iron Man's supporting team members since... well, Iron Man only has a paltry range of 6 (and no running shot until the 3rd click).

Congrats Iron Man Mk 15, you're today's Worst Clix Ever!


Back to Top

Your Comments:
I guess where I am, maybe folks like to play with the new stuff. Everything seems to be GotG, WOL and now Flash. I play some Deadpool and some SLOSH, but almost nothing before that.

Posted by: superfriend on 12/2/2014 2:17:50 PM
@superfriend
I use the 75 point Iron man from IM3 pretty regularly when I want to play the original avengers at 300. The Shotgun armour and big pincer armour are also really fun and give a nice twist on the norm. The steath suit fails and the Heartbreaker suit is too situational.

Posted by: MantisWarrior on 11/28/2014 4:08:05 PM
Iron Man is a popular character and people should want to run pieces of him. One of this pieces obstacles is there are just so many other options which are priced / powered better.

Are there any pieces in the IM3 movie set that see play or has the IIM Iron Man set made all of them obsolete?

As for this piece itself, the stats are good. Two points the article does not mention are 1) the Avengers Movie team ability which allows you to ignore hindering terrain and 2) Sharpshooter.

Posted by: superfriend on 11/26/2014 7:07:59 AM
There are a lot of over-costed Iron Man figures that I NEVER play, because I just can't justify the points to bring them to the table ...

Posted by: Dan on 11/25/2014 5:43:48 PM
why was there no posts for a while?

Posted by: GILLY25 on 11/25/2014 4:33:31 PM
Its like Wizkids had a great idea of a powerful ranged character and then tried to counter that character using the character by adding Charge IN THE BEGINNING and an average range. Charge at the end would have made sense since the opponent is forced to get close but really, WTF!

Posted by: Lord Logan on 11/25/2014 1:49:50 PM
@MatisWarrior: Thanks for the words of encouragement. 20 days in a hospital bed, then 30 days of rehab... I'm finally feeling a little better (sadly, I won't be 100% for a while still).

I hope to have regular HeroClix World updates starting next week. Original articles is what we do best, so I'd like to get back to that!

Oh, "synergy" is also a great word -- the lack of synergy is what really kills this dial. Starting with Running Shot rather than Charge would have changed the dynamic of this dial quite a bit and made him a little more useful (i.e. you could TK him then use RS).

Posted by: The Le on 11/25/2014 12:03:28 PM
Poor synergy and a high cost make for what could have been a great dial.

Posted by: Slade on 11/25/2014 12:00:16 PM
Firstly it's great to see some more articles up on the 'world', hope you're doing better The Le. I remember getting this figure, looking at the trait before the dial ( I know you should never ever do that!) and thinking Wow! Then the fall back down to earth was all the more painful. Such poor synergy utterly ruins the figure. If only there were some sort of energy construct that could boost a figures range to ten or so. Then he could be rescued from the bottom draw of despair. Alas!
I suppose this is my favourite reason for relics, they can make the cool but 'worst ever' return to the ring. A worthy addition to the worst ever pit, even if a few years later he has found a stepladder.

Posted by: MantisWarrior on 11/25/2014 11:35:59 AM