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CRITICAL MISS: MULTIPLE ELEVATED TERRAIN
Again, another absolutely needless complex change to how HeroClix is played. There is no need for multiple heights, and it's not making things any easier for new (or Veteran) players. Rather than dealing with Grounded vs Elevated, we now have to deal with Elevated 1 vs Elevated 3, etc.
Who's ridiculous idea was this? We wouldn't be surprised if it was mapmakers that demanded this change rather than players, because it's an absolute ridiclous change that benefits no one.
Let's be blunt -- Wizkids' map making record has been very shaky, especially since NECA brought them back from the dead. Rather than adding a new mechanic just to keep the map makers from being bored, how about the designers go back to the drawing board and work on some basics? If they can't consistently give us good maps now, then having multiple elevated terrain is probably going to make it worse.
Critical Miss Wizkids, major Critical Miss.
Disclaimer: HeroClix World has worked with Adventurer's Atlas and their MIGHTY MAPS, which are clearly the best third party HeroClix maps in the world. We aren't affilitated with Adenturer's Atlas nor do we see a single penny from any sales. But they've consistently come out with excellent maps, without the need for multiple elevations. Wizkids should take note.
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