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2/26/2010. Wizkids just released new images and dial infor for Harley Quinn & Poison Ivy! See below:
Trait: Toxic Immunity Serum: Harley Quinn and Poison Ivy and friendly characters within 6 squares ignore damage dealt by Poison.
Attack (Duo): Reclaiming the Land for Nature: Harley Quinn and Poison Ivy can use Poison & Smoke cloud. When hindering terrain markers placed by Harley Quinn and Poison Ivy are removed at the beginning of your turn, you may destroy one wall or square of blocking terrain adjacenet to at least one of those markers.
Defense: Ladie's Choice: Harley Quinn and Poison Ivy can use Toughness and Combat Reflexes
Damage: Mayhem - Harley Style: Harley Quinn and Poison Ivy can use Outwit, but after targeting an opposing character, roll a d6. On a result of 1, this power has no effect. On a result of 2-3, counter one power as normal. On a result of 4-6, counter two powers instead.
2/19/2010. Wizkids just released the dial and images of Mikron O' Jeneus!
A dwarf genius inventor of the highest order, Mikron O’Jeneus (also known by his villain name Gizmo) can turn ordinary household objects into weapons worthy of any super-villain within minutes. Bored with his technological success and wealth, he was not afraid to be involved with the criminal element and developed a jetpack for himself.
Seeing an ad in a criminal newsletter, he became a charter member of the Fearsome Five. Fighting against the Teen Titans and Outsiders again and again, Mikron O’Jeneus was believed killed by Dr. Sivana, but the truth of that remains to be seen.
Attack: Unbelievable Weaponry: Once per game (but not during another action) when Mikron O'Jeneus is adjacent to a non-held object, as a free action remove that object from the game and choose a standard attack power. Mikron O'Jeneus and up to two friendly characters adjacent to Mikron O'Jeneus can use that power until the beginning of your next turn (even if they are no longer adjacent to Mikron O'Jeneus).
A very interest power indeed. A couple notes you should be aware of.
-It's once per game, so you get one shot at it.
-It only lasts until your next turn, so timing is critical.
-Mikron must be adjacent to an object, which means he cannot be standing on it.
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