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DC 75th MAPS
The Le (12/08/2010)
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Here's the new maps that come with DC75th, along with the special map rules that come with it. What do you think?

HAWKWORLD map, horizontal view.
Hawkworld HeroClix map

Orange squares are Open Air (Low Gravity). After actions resolve, if a character who can’t use the Flight ability occupies an Open Air square, deal them 1 unavoidable damage, then that character’s owner may place them in their starting area. Non-carried objects in Open Air squares are removed from the map. Open Air squares are otherwise treated as clear terrain

Can't wait for new and exciting maps? Why not try the HeroClix compatible MIGHTY MAPS, made by the best 3rd party map maker around?

•Also available: DC 75th Spoilers

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Your Comments:
The maps look a bit amateur to me. I’m surprised this is an official map. It’s not bad, but I don’t think I’d pay money for it. It’s kind of reminds me of the old maps from hypertime or the indyclix starter. The Hawkworld map is a little bit better.

Posted by: William on 12/15/2010 2:56:35 PM
i'm with you raul. these maps are ugly as sin. wizkids needs to up theyre game.

Posted by: tlc on 12/12/2010 5:19:15 PM
Maybe I'm in the minority but I feel like the maps are kind of bland. If they both didn't have the special rules there wouldn't be much to them. I would like to see more destruction in my airport battle map.

Posted by: Raul Sanchez on 12/12/2010 11:10:52 AM

Posted by: Little J on 12/8/2010 10:57:49 PM
These maps look awesome!!!!!

Posted by: Rwint1968 on 12/8/2010 7:09:52 PM
IN reply to the "colors" of the maps, the true colors of these maps aren't represented in these pictures of the maps well. These images here show the colors "way" brighter than they really are on the actual maps. Probably due to JPG resampling.

Posted by: Steve on 12/8/2010 5:23:53 PM
consider a**s having been kicked. Well done

Posted by: John White on 12/8/2010 3:33:18 PM
Who wouldn't like the chance to smash up an airport, full body scanners and all? Hawkworld looks a little garish, but I guess the skies are orang-ish on Thanagar?

Posted by: Spudeus on 12/8/2010 3:33:00 PM
The maps are cool but I wish they would make more 4 player maps...

Posted by: Zach Z on 12/8/2010 3:22:17 PM
Woah, that Hawkworld map is excellent.

Hmmmm, my non-fliers could take a one hit penalty but get moved all the way back to my starting area............

Posted by: pumawag on 12/8/2010 2:40:04 PM
Wow!!! Those maps look MIGHTY AWESOME!!! I can't wait to see more of those type of maps. Who does them??? Cause they look Mighty GREAT.

Posted by: John on 12/8/2010 2:13:49 PM
I heard the designer behind Grid Reality is actually the one who does all the "Graphics" for the newer Wizkids Maps. So at least Wizkids is listening, when we told them we want better maps!

Posted by: Antonio on 12/8/2010 2:07:09 PM
The walkway rules on the airport map have me wondering about the wording. Do they really mean "move" as opposed to "being placed"? As written it seems to define the character's action for the turn, which plainly can't be the case.

Initial reaction is that I'd be much more interested were these to appear in cases again, or even if Wizkids would just sell them for $10 or so. That they continue to be part of prize support largely removes them from my consideration, save for when I go play at a venue.

In the meantime Mighty Maps and one or two other map-makers have been the ones getting my cash of late.

Posted by: Miraclo on 12/8/2010 1:11:31 PM
You should adjust your file. The greens and oranges are too bright.

Posted by: Steve on 12/8/2010 12:37:39 PM