RECENT
Hiro Clix: Naruto
Clix Craves: Star Wars
Quintessential Winter Soldier
Quintessential Ninjak
The Quintessential Alien
Quintessential Mad Pierrot
Quintessential Zombie Spider-Man
Quintessential Zombie Wolverine

OTHER
The Quintessential Leeroy Jenkins
The Quintessential Joker
Quintessential Iron Patriot
Quintessential Flash
Hiro Clix: Golgo 13
Quintessential Taskmaster
The Quintessential Kung Fury
Hiro Clix: Fifth Kazekage
The Quintessential Silver Surfer
The Quintessential Deadpool
Quintessential Daredevil
The Quintessential Jimmy Olsen
Hiro Clix: Sokka
Quintessential Arrow
The Quintessential Superior Iron Man
Quintessential Batman Beyond
Quintessential Invisible Woman
The Quintessential Punisher
Critical Miss: Sponsored Teams
Hiro Clix: Sailor Scouts
ClixCraves: Buffy TVS
Quintessential Sunfire
Worst Clix Ever - Abomination
Quintessential Superior Spider-Man MK2
Hiro Clix: Attack on Titan
Quintessential Deathstroke
Worst Clix Ever - Iron Man Mk 15
Worst Clix Ever - Element Lad
Quintessential Ash Williams
Quintessential Freddy Krueger
Quintessential Jason (Double Feature!)
Hiro Clix: Goku
Quintessential Juggernaut
Worst Clix Ever - Wrecker
Quintessential Spider-Man
Worst Clix Ever - Hound
Hiro Clix: OROCHIMARU
Quintessential Doomsday
Worst Clix Ever - Parasite
Bystander Party! (Colleen Wing)
Quintessential Dr. Doom
ClixCraves: D&D
Bystander Party! (Val Cooper)
Quintessential Spawn
ClixCraves: TMNT
Quintessential Aquaman
Quintessential Hulk
Quintessential Batman
ClixCraves: G.I. Joe
ClixCraves: Superman
ClixCraves: Captain America
Clix Addict #2
ClixCraves: Godzilla
HeroClix World Evolution
Joe Kubert, RIP 08-12-2012
Gen Con: I wish I Was Going
HeroClix Podcast: Starting Over
Critical Clix: Star Trek Tactics
Of Dice and Plastic Men: Gandalf and Superman, Rep
Of Dice and Plastic Men: The Super-est of Sets
Of Dice and Plastic Men:Nightcrawler User's Guide
Karl Confidential: A Wizkids Moment
How to Build a Successful Venue
Of Dice and Plastic Men: Sweet Release
Masterpiece HeroClix
Of Dice and Plastic Men: X Marks the Spot
Clix Addict #1
Bin Laden: Dead
Critical Clix: PAC Powers
The Borders Effect
Happy Pi Day!
DreamClix: Zombie Apocalypse
ClixCraves Vol 02
Economy, Trolls, & HeroClixs
Robert's Dial Maker
ClixCraves Vol 01
DreamClix: The Transformers
Batman on My Baby
Critical Miss: Injustice League
DreamClix: Star Trek
Critical Miss: Giants
HeroClix World Baby!
Critical Miss: Print and Play
HeroClix: For Profit
Black History Month
Fixing HeroClix


Slade Files: John Constantine
Eric Schaen (01/25/2013)
 Page:  1  2  3   

Related: Slade Files: Spider-Man
Related: Slade Files: Super Skrull
Related: Slade Files: DR. DOOM
Related: Slade Files: Ultron
Goto Comments

Powers and Abilities
John sports three standard powers over his dial including: Willpower, Probability Control and Regeneration. He also has two special power named Mystical Wards and Sheer Cunning. Mystical Wards states that other characters can’t use Probability Control, perfect for neutralizing other players’ use of Probability Control. Sheer Cunning gifts Constantine with the use of Outwit and Perplex. These special powers are what really makes Constantine shine.

Continued below...


Slade Files: John COnstantine

Team Abilities
In addition to being a wildcard, Mr. Constantine has the Mystics team ability. This makes it difficult for opponents to damage John without taking a clix of damage themselves.

Playing John Constantine
Let’s face it, John is not built to be on your front line, however he is far from useless. He functions best as a support piece that also cancels some of your opponents support. Keep him close enough to support your characters attack rolls, but back enough that you don’t make him a target. Pairing him up with a flying character for carrying purposes is a sure bet (preferably one that can use Running Shot).

Don’t forget to make use of his Trait. Being a Wild Card, John can benefit from other team abilities like Batman or Superman for instance. His low cost makes him a good choice for teams that already have a primary and secondary attacker. Keep in mind on his second clix he gains both Outwit and Perplex, so choosing to relinquish the use of Willpower to take a clix of push damage may be the right move, depending on the circumstances of course.


 Page:  1  2  3   

Back to Top

Your Comments:
Yeah, I think he is well worht his points as well. But, I get what the author is saying. He is fragile and one good hit is mostlikley going to take him out of the game.

Posted by: Dr. Silly on 1/25/2013 1:31:36 PM
"Just barely makes the cut"? I would like to point out that this game basically runs on probability control nowadays. 59 points to neuter the strongest power in the meta is almost always worth the investment. And on the off chance you're playing someone without any use of prob? Just push him into even further utility. Mystics + his own wild card not only gives him tons of options for team building but takes the place that Jason Blood had in many of Wildcarded Mystics teams. In essence, John's going to be your perfect counter to scarlet witch enthusiasts.

Posted by: Shazbot on 1/25/2013 9:57:46 AM