Awesome Clix: Silver Samurai
HeroClix 2016 Changes
KC Revisited
How It Works: ClixFX
Awesome Clix: Karate Kid
Clix Combos: Oberon & Mister Miracle
Probability and Statistics
Pow! Deadshot

Pow! Atomic Skull
Awesome Clix: Daredevil
Awesome Clix: Iceman
Awesome Clix: Cosmo
Awesome Clix: FCBD Thor
Awesome Clix: Rip Hunter
Awesome Clix: Green Arrow
Awesome Clix: Roy Harper Jr
Awesome Clix: Mr. Fantastic
Awesome Clix: Dr Voodoo
Worst Clix Ever: Thor's Mighty Chariot
Pow! H.E.N.R.Y.
Awesome Clix: Max Fury
Clix Beat: Cobra
Pow! Rag Doll
Pow! Turbo
Carded At The Door: Hank Pym
How It Works: ID Cards
2015 HeroClix Set Rotation
Pow! Ghost Rider
Worst Clix Ever - Avengers Taskmaster
Pow! Felix Faust
Pow! Spider-Ham
Pow! Superman (MOS 001)
Pow! Wonder Woman (DC10 002)
Pow! Batman (AO 001)
Awesome Clix: Scarlet Witch
Worst Clix Ever - World's Finest
Hypersonic Reviews: Age of Ultron Movie Starter
Hypersonic Reviews: The Irish
Awesome Clix: Tigra
Awesome Clix: Bug
Awesome Clix: TK Masters
Awesome Clix: Green Arrow
Awesome Clix: Taskmaster
Awesome Clix: Thor
Slade Files: The Flash
Clix Beat: Thanos (IC)
Hypersonic Reviews: GOTG Movie Starter
Hypersonic Reviews: Deadpool
2014 Set Rotation
Clix Beat: Flash (HT)
Clix Beat: Green Arrow
We Need To Talk About Spiral
2013 PAC changes
Slade Files: Moon Knight
Clix Beat: Zuvembie
Slade Files: Dracula
Slade Files: Spider-Man
Slade Files: John Constantine
HeroClix Vehicles Rules
HeroClix ID Rings!
Clix Beat: Kantus
arrowClix Beat: Quasar
Slade Files: Drax
Clix Beat: Dr. Strange
Slade Files: Super Skrull
Clix Beat: Skrull Assassin
Clix Beat: Nick Fury
Slade Files: Black Widow
Clix Beat: S.H.I.E.L.D. Enforcer
Team Ability Changes (2012)
Slade Files: DR. DOOM
Take 'Em Down: Nightcrawler
Take 'Em Down: Spider-Man
Critical Clix: 2011 Rules
HeroClix 2011 Rules Changes
Spring of HeroClix World
Juggernaut Helmet Token
Slade Files: Magneto (GsX)
Who is ClixKid?
Web Tokens!
Fall of HeroClix World
Slade Files: Carnage
Slade Files: Spider-Man (Black)
Rev: Ultimate Cap
Slade Files: Superman
Slade Files: Spider-Man
Slade Files: Ultron
Watchmen Day 3
Jonah Hex Review
Vegas Odds: B/C/F
Slade Files: Venom
Accessories: Capital City
Slade Files: Thor
PaC: Smokey Cap
PaC: Red Arrow
AlphaClix: New Beginning
PaC: Spidey (si)
Rev: Thor's Chariot
PaC: Robin (aa)
Rev: Crisis Nightwing

Clix Beat: Quasar
The Le (03/12/2012)
 Page:  1  2  3 

Related: Clix Beat: Thanos (IC141)
Related: Clix Beat: Skrull Assassin
Related: Clix Beat: Cobra
Related: Clix Beat: S.H.I.E.L.D. Enforcer
Goto Comments

HeroClix Quasar AvengersTHE 175 POINT OPTION
I definitely recommend the 175 point dial if you have an extra 75 points to spend. Those three extra clicks of life are incredibly powerful, if only for the 2 starting clicks of Hypersonic Speed (and a Running Shot on that third click).

And let's not forget the higher damage and Impervious and Invulnerability -- spending the extra 75 points turns Quasar into a very powerful primary attacker, rather than keeping him back as a utility piece / secondary attacker.

Shoot and Scoot is the tactic here -- make full use of that Hypersonic Speed and [4] damage, and don't forget about that 8 range (with two targets). If you want to be a real jerk, carry a Support figure everywhere you go.

Avoid using Energy Explosion if you can, because you want to take advantage of Hypersonic Speed as much as possible (unless someone counters it with Outwit!)

Oh, and when using his Perplex, never increase his Attack value by +1, which is a rookie mistake; always Perplex the opponent's defense down by -1.

So, should you push Quasar off his first click? I'd say yes. You slow down a tad and lose Impervious, but you get Invulnerability and a higher [18] defense! Totally worth it in my opinion, even if his damage does drop to [3].

Playing Golden Age games? Then throw Shellhead on him and pushing becomes a no brainer! Since you're always on the move with Hypersonic, Repulsor Shield is also a great Golden Age option (you can also try Fortitude if you're one of those cheesy players).

While it's tempting to stick Quasar into the 100 point utility role, it's better to put him out front as a secondary attacker. If you're playing the full 175 points, he definitely becomes a primary attacker, possibly even a tent-pole for your teams. Mobility is the name of the game for Quasar, so keep him on the move and don't be afraid to push push push!

 Page:  1  2  3 

Back to Top

Your Comments:
The amazing adventures of overbiteman!!

Posted by: El Bastardo on 4/29/2012 7:36:49 PM
"Is it me, or does this Quasar look like Napoleon Dynamite? Gosh!!

Posted by: John "

I think it looks more like one of the guys from Bevis and Butthead.

Posted by: Sir Christopher on 3/12/2012 12:41:57 PM
I'm thinking of Rogue.

Posted by: Joagus on 3/12/2012 10:02:00 AM
I've been thinking is there a really good flyer to have Quasar carry around? Can anyone think of a character with flight who would particularly benefit from a phasing carry? Or indeed a single base transporter? There are a few Giants I'd love to carry but the power doesn't let him do that.

Posted by: Mantis Warrior on 3/12/2012 9:25:04 AM
Thanks for these The Le. I really like the images you used this time, keeping the dial in view on every page but with new pretty pictures!
As for his perplex in conjunction with hypersonic speed I hope I WOULD be using it on my attack value as, at the start of my move when doing the free action, I'd hope to have no enemy in range/LOS ready to HSS in and out. In any other non HSS-ing situation I'd agree 110% though!
Oh and on his back dial I love barrier against grounded opponents I would argue that it's even better than incapacitate and makes up for its loss.

Posted by: Mantis Warrior on 3/12/2012 9:20:09 AM
Is it me, or does this Quasar look like Napoleon Dynamite? Gosh!!

Posted by: John on 3/12/2012 7:03:43 AM