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We love the combat dial. It's what defines HeroClix and all its fathers and children. Mageknight set the standard and HorrorClix brought us something new and different. That being said we think there's a lot more clix games out there that should be made.
DreamClix is a series of articles dedicated to new Clix properties we'd like to see in the future. These new properties should mostly be in their own world, with no crossover / compatibility to HeroClix or other Clix games (we don't want to see Dragon Ball Z characters in our Avengers vs JLA HeroClix matches, thank-you-very-much).
When the Powerpoint (ppt) presentation was leaked two years ago, one of the proposed products was a STAR TREK miniatures game. It was targeted at the 30+ age and would be around the $100.00 mark, which had everything you needed including 20 ships.
I absolutely love the idea of a single stand-alone game like this, even at this price point. I'm not a trekkie by any means, but having a new Star Trek minis game would be a great way to get away from the overly complicated Starfleet Battles game that I played years ago.
According to the ppt leak, "smaller collectible SKUs" were possible if there was a demand. I think this would have been a great idea. There simply isn't enough variety in the Star Trek universe to justify blind packs, so the game itself would use the WYSIWYG model.
This is a great business model, as it's similar to the Munchkin Card Game model -- a single product contains everything you need (no boosters), with a single expansion coming out every couple years that has full backwards compatibility.
If this is still in the works, I highly recommend that Wizkids uses the Mageknight 2.0 PIE DIAL. This allowed for a great deal of flexibility with dial construction and could keep the "special powers" concept away. Let's be honest for with ourselves: Special Powers is a great game mechanic for HeroClix, but it's simply not needed for every single clix game, and this is especially true for Star Trek Clix.
As you can see from the illustration, the "Ability Nexus" is what defines the pie-dial, granting 5 possible new powers (the colored dot can be stand-alone, or connected to the other numbers). As far as Star Trek Clix goes, I think the "Ability Nexus" could be changed to "Faction Weapon", letting the Federation have powers different from the Klingons or Gorn. For example, Federation ships use Phasers, Klingons use Disruptors, and Gorn uses Plasmas torpedoes.
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