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Marvel Avengers HeroClix was the first "HeroClix 2.0" set -- i.e. the first time we saw special powers being utilized. However, the Abomination wasn't given any. That's really too bad because he really could have used all the help he could get. At 150 points, he's pretty pathetic.
That being, his first 2 clicks are actually pretty good! Invulnerability, Charge and Super Strength... with natural [4] damage is a great combo! He could literally do six damage on his first attack! And even if he gets popped to this second click of life, he keeps those powers can potentially deal five damage. Want to push? No problem since he's got the Masters of Evil TA!
The real problem is the rest of his dial...
Continued below...
Abomination suffers from dual-personality syndrome. On one hand he starts out with 2 very good clicks of life, but then his last 6 clicks are just misreable. At 150 points, your character should be primary or secondary attacker, not some fifth string quarterback with a 14 defense and 7 attack value with late-dial Quake.
I see they tossed in some Plasticity on Abomination -- were they trying to turn him into a tie-up piece? Because 150 points is way too much for a tie-up piece that can't hit the side of a barn.
Flurry and Close Combat Expert rounds out the Abomination's powers, but at this point it's too late. The Abomination's glass jaw is just too much of a hindrance -- even back then his dial stunk.
Congrats Abomination, you're this week's Worst Clix Ever!